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Master the Sea in Mare Nostrum. The grandest of grand strategy games will soon get even larger with Mare Nostrum, a new expansion for Europa Universalis IV. Ever since its 2013 release, Paradox Development Studio has labored to fill in the romantic and turbulent history of the early modern world. Now, with Mare Nostrum, we turn our eyes to the seas. Among the many changes coming in Mare Nostrum is the idea of "sailors". Similar to the manpower statistic you are already familiar with, sailors will be required if you want to build or repair your ships. Your navy can also be sent out on missions with instructions on when to return home, reducing your need to babysit your fleets that are far from home. Add in the coming changes to mercenaries, the map, espionage and trade leagues and we think Mare Nostrum's release will be something to celebrate.
The Cossacks is the sixth major expansion for Europa Universalis IV and focuses on Hordes and Eastern Europe. This addition allows you to plunder your neighbours as a horde in order to keep your tribes loyal and raze their lands to gain power to advance in technology or reform into a settled nation. The internal politics of nations is brought to life with the Estates, representing powerful interests such as the Magnates of Poland-Lithuania and the eponymous Cossacks of the steppe. More detailed control over the cultures and natives living in your nation and the ability to work more closely with your AI allies and understand their goals will let you bring out your inner Peter the Great.
Common Sense is the fifth major expansion for Europa Universalis IV and focuses on diplomacy and the internal development of nations. This addition allows you to peacefully develop your nation and build a 'tall' empire, whilst also giving you the tools to execute grand diplomacy. Game changing religious features add depth and intriguing complexity to the gameplay.
El Dorado and Nation Designer
El Dorado is the fifth expansion to Europa Universalis IV and brings to life the conquests, creeds and discoveries synonymous with the Age of Exploration. The centerpiece of the latest addition is the Nation Designer, which allows the customization of a starting nation in a campaign and further enhances EU4’s already near infinite replayability.
Art of War
Paradox Development Studios ups the stakes with the latest and third expansion from Europa Universalis IV – The Art of War. Centered on the 30 Years War and bubbling political instability between church and state, this expansion features improved gameplay mechanics that’s puts warfare at the forefront of your quest for domination and triumph..
Res Publica is the third expansion for the much lauded strategy game Europa Universalis IV, that introduces new and unique ways to rule over your populace and govern your nation. Featuring the introduction of a new government type, this latest expansion also offers new idea groups to explore as well as new gameplay elements for Republics and Dictatorship. Res Publica elevates the art of governance and exploration by allowing the player to experience new ways of receiving bonuses, whilst expanding on their trade empire.
Expansion: Wealth of Nations
Wealth of Nations is the second expansion for the critically praised strategy game Europa Universalis IV, focusing on trade and how to make the wealth of the world flow into your coffers. The expansion Wealth of Nations allows you to create trade conflicts in secret, steal from your competitors with the use of privateers, use peace treaties to gain trade power and create a new trade capital to strengthen your grasp over trade.
Expansion: Conquest of Paradise
Europa Universalis IV: Conquest of Paradise is the first expansion for the critically praised empire building game Europa Universalis IV, focusing on exploration of the new world and the Native American nations.